unity-yooasset

Automate YooAsset build pipelines, collector configuration, report analysis, and runtime validation in Unity.

1|Updated May 21, 2026
One-click install
npx skills add https://github.com/YiDuandtdt/Bone-Throne --skill unity-yooasset-yiduandtdt
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: unity-yooasset
Source: https://github.com/YiDuandtdt/Bone-Throne/tree/main/.agents/skills/unity-skills/skills/yooasset
Command: npx skills add https://github.com/YiDuandtdt/Bone-Throne --skill unity-yooasset-yiduandtdt

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Automate YooAsset workflow in Unity by orchestrating build pipelines, configuring collectors, analyzing BuildReports, and performing PlayMode runtime validation to reduce manual steps and errors.

Core Features & Use Cases

  • Editor-side automation for YooAsset: build pipeline orchestration, Collector CRUD, BuildReport analysis, PlayMode runtime validation, and integration with YooAsset tools.
  • End-to-end workflows: simulate builds, perform real bundle builds, inspect bundle/asset details, and validate runtime loading and dependencies.

Quick Start

Configure a YooAsset package, run an Editor simulate build, perform a real bundle build, and analyze the resulting BuildReport to validate assets and dependencies.

Frequently Asked Questions about unity-yooasset

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate YooAsset build pipelines in Unity?

Automate YooAsset build pipelines in Unity by orchestrating collector configuration, real bundle builds, and report analysis through front-end skill commands. This reduces manual steps and errors across the entire build process.

What is YooAsset PlayMode validation and how does it work?

YooAsset PlayMode validation is a runtime process that verifies asset loading and dependencies after a build. It works by simulating the build environment within the Unity Editor to ensure assets load correctly before deployment.

Does Unity YooAsset automation work with ScriptableBuildPipeline?

Yes, Unity YooAsset automation works with ScriptableBuildPipeline. It supports both ScriptableBuildPipeline and RawFileBuildPipeline for building, simulating, and analyzing asset bundles in Unity projects using YooAsset 2.3.x.

Do I need Unity 2022.3 to use YooAsset collector configuration?

Yes, you need Unity 2022.3 or higher to use YooAsset collector configuration. The automation requires Unity 2022.3+ and the com.tuyoogame.yooasset 2.3.15+ package to function properly.

How to analyze YooAsset BuildReports to validate asset dependencies?

Analyze YooAsset BuildReports by inspecting bundle and asset details generated after a build. This process validates runtime loading and dependencies, ensuring all required assets are correctly packaged and accessible.