Asser Fahrenholz
Community@assofohdz · Copenhagen
Agent Skills by Asser Fahrenholz
Showing 31 vetted skills indexed across 1 GitHub repositories.
setup-matt-pocock-skills
Configure repository issue trackers, triage labels, and domain documentation layouts.
claude-api
Integrate and optimize Claude API applications across eight programming languages and raw HTTP.
improve-codebase-architecture
Identify shallow modules and propose deep-module refactors using domain glossaries and ADRs.
triage
Classify and route GitHub issues through a state machine workflow.
diagnose
Diagnose intermittent software bugs and performance regressions through a disciplined debugging workflow.
to-issues
Convert unstructured project plans into ordered issue tracker tickets with dependencies.
zoom-out
Map modules and callers with domain-aligned explanations for unfamiliar code sections.
write-a-skill
Create standardized agent skills with SKILL.md templates and review checklists.
grill-with-docs
Align software plans with domain models, ADRs, and CONTEXT.md terminology.
caveman
Reduce AI response token usage by approximately 75% with ultra-concise technical communication.
tdd
Guide test-driven development with behavior-focused integration tests.
grill-me
Question plan and design decision branches to uncover hidden flaws.
to-prd
Convert conversation context and codebase understanding into structured PRDs and publish them to issue trackers.
moss-physics
Integrate the Moss physics library into Subspace Infinity Java game client and server.
jme-appstate
Create jME3 BaseAppState subclasses with lifecycle management and EntitySet cleanup.
jme-shaders
Author custom GLSL shaders and .j3md material definitions for jMonkeyEngine 3.
moss-world-grid
Convert coordinates and manage paging for Subspace Infinity voxel grids.
infinity-architecture
Define module and package ownership for Java code in Subspace Infinity.
zay-es-component
Generate immutable Zay-ES EntityComponent classes with single-writer and change-entity patterns.
create-module
Implement custom arena modules for the Subspace Infinity game server.
jme-effects
Implement particle emitters and post-processing filters in jMonkeyEngine 3 projects.
sio2-system
Generate compliant SiO2 server systems using Zay-ES and BaseInfinitySystem.
subspace-moss-terminology
Resolve overlapping terminology across Subspace Continuum, MOSS, and Subspace Infinity.
dependency-sources
Configure local source paths for Moss and Simsilica Java dependencies.