Decentraland
Official@decentraland · Blockchain
A virtual world owned by its users.
Agent Skills by Decentraland
Showing 43 vetted skills indexed across 4 GitHub repositories.
view-writer
Generate typed Page Object Model view classes for Decentraland Explorer UI automation.
test-writer
Write and modify NUnit test classes for Decentraland Explorer UI automation.
godot
Explain Godot Engine concepts and validate .gd, .tscn, and .tres files.
decentraland-sdk-skills
Plan Decentraland SDK7 scene development with a centralized skill catalog and CLI installer.
scene-runtime
Execute asynchronous operations and retrieve remote data in Decentraland SDK7 scenes.
player-avatar
Read and control live player avatars in Decentraland scenes.
sdk-scenes
Build and extend Decentraland SDK7 scenes with composite-first authoring.
multiplayer-sync
Synchronize Decentraland scenes peer-to-peer using CRDTs and MessageBus.
npcs
Create and manage GLB-based and AvatarShape NPCs with dialogue in Decentraland scenes.
player-physics
Apply and manage physics forces on the local player in Decentraland scenes.
advanced-input
Poll system-level input and control pointer state in Decentraland scenes.
build-ui
Create screen-space user interfaces for Decentraland scenes using React-ECS.
animations-tweens
Animate Decentraland objects with Animator, Tween, and TweenSequence APIs.
add-3d-models
Add 3D GLTF models to Decentraland scenes with bounding-box validation and collider setup.
create-scene
Generate a Decentraland SDK7 scene scaffold with core configuration files.
optimize-scene
Optimize Decentraland SDK7 scenes by reducing triangle, entity, and texture counts.
lighting-environment
Add point and spot lights, shadows, skybox time, and emissive materials to Decentraland scenes.
script-components
Create reusable Creator Hub Script components with configurable constructors and lifecycle hooks.
game-design
Plan and optimize Decentraland game design and scene performance.
deploy-worlds
Deploy Decentraland scenes to World spaces using a NAME or ENS domain.
audio-video
Implement AudioSource, AudioStream, and VideoPlayer in Decentraland SDK7 scenes.
camera-control
Control and monitor Decentraland scene cameras via the MainCamera interface.
authoritative-server
Coordinate a headless authoritative server for Decentraland scenes with server-side validation.
add-interactivity
Add pointer events, trigger areas, and raycasting to Decentraland SDK7 entities.
Frequently Asked Questions About Decentraland
FAQPage SchemaWhat specific tasks can developers perform using these skills?▼
Developers can build interactive 3D scenes, implement multiplayer synchronization via CRDTs, manage avatar rendering pipelines, and deploy virtual environments to ENS-linked parcels. The framework supports complex tasks like NFT integration, physics-based player interactions, and custom UI development using React-ECS.
Which technical personas are best suited for this ecosystem?▼
This ecosystem is designed for Unity developers, 3D technical artists, and systems engineers familiar with C# and ECS patterns. It is ideal for those building decentralized virtual worlds, interactive social experiences, or blockchain-integrated 3D applications requiring high-performance client-side rendering.
What are the core prerequisites for scene development?▼
Development requires proficiency in C# and the Unity engine, specifically regarding ECS system design and component mutation. Developers must also understand the Decentraland scene runtime, including V8/ClearScript execution, GLTF asset management, and the CRDT protocol for state synchronization.