GodotGameFramework
Godot game framework with full development workflow guidance
All Skills in This Repository (72)
Pure Emerald Level Indicatorsday-one-patch
Coordinate safe bug fixes for day-one game launch patches with QA validation and rollback planning.
asset-spec
Generate visual and audio asset specifications from approved game design documentation.
gate-check
Validate Godot game project readiness across development phase transitions.
test-evidence-review
Review automated tests and manual QA evidence for story sign-off verdicts.
sprint-status
Assess sprint progress from plans and story status files.
asset-audit
Audit game assets for naming, size, format, and reference compliance violations.
hotfix
Coordinate audited hotfixes for critical game bugs with approvals and rollback plans.
team-narrative
Coordinate narrative specialists to create and review cohesive game story content.
team-ui
Coordinate UI feature design, implementation, review, and polish across a UX pipeline.
test-setup
Scaffold automated testing infrastructure and CI/CD workflows for Godot, Unity, and Unreal projects.
dev-story
Implement development stories with architectural context and acceptance-criteria validation.
adopt
Audit project artifacts for template compliance and generate a prioritized migration plan.
Frequently Asked Questions
FAQPage SchemaHow to install GodotGameFramework?โผ
Run `npx skills add nuoyanruoshui/GodotGameFramework --all -g -y` in your terminal to install all skills in this suite globally.
What does GodotGameFramework include?โผ
It provides a modular Godot 4.7 + C# game framework with 16 components (events, FSM, entities, UI, audio, resources, saves) plus workflow skills covering design, architecture, sprints, QA, and release.
Can it manage the full game development lifecycle?โผ
Yes. Skills cover brainstorming, GDD authoring, architecture decisions, sprint planning, code review, QA sign-off, and launch checklists, all with structured phase gates.
Does it work with Claude Code?โผ
Yes. All skills follow the standard SKILL.md format and run directly in Claude Code and other compatible coding environments.
Do I need Godot experience to use it?โผ
Basic Godot and C# knowledge helps for framework coding, but the workflow skills guide you step by step through design and production decisions in plain language.
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