nuoyanruoshuinuoyanruoshuiCommunityยท72 Agent Skills Included

GodotGameFramework

Godot game framework with full development workflow guidance

Builds Godot 4.7 C# games on a modular framework covering entities, UI, audio, resources, saves, and hot updates. Guides the full production pipeline from concept brainstorming and design docs through sprints, QA gates, and release checklists. Eliminates ad-hoc planning, missing test evidence, and inconsistent architecture decisions across game projects.
npx skills add nuoyanruoshui/GodotGameFramework --all -g -y
Available:

Tells the agent how the Godot framework is structured, its dual-layer architecture rules, build commands, and which docs and skills to consult for each development task.

All Skills in This Repository (72)

Pure Emerald Level Indicators
๐Ÿ“ฆ In Repo
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day-one-patch

Coordinate safe bug fixes for day-one game launch patches with QA validation and rollback planning.

Community
Advanced
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asset-spec

Generate visual and audio asset specifications from approved game design documentation.

Community
Advanced
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gate-check

Validate Godot game project readiness across development phase transitions.

Community
Advanced
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test-evidence-review

Review automated tests and manual QA evidence for story sign-off verdicts.

Community
Advanced
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sprint-status

Assess sprint progress from plans and story status files.

Community
Advanced
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asset-audit

Audit game assets for naming, size, format, and reference compliance violations.

Community
Intermediate
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hotfix

Coordinate audited hotfixes for critical game bugs with approvals and rollback plans.

Community
Advanced
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team-narrative

Coordinate narrative specialists to create and review cohesive game story content.

Community
Advanced
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team-ui

Coordinate UI feature design, implementation, review, and polish across a UX pipeline.

Community
Advanced
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test-setup

Scaffold automated testing infrastructure and CI/CD workflows for Godot, Unity, and Unreal projects.

Community
Advanced
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dev-story

Implement development stories with architectural context and acceptance-criteria validation.

Community
Advanced
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adopt

Audit project artifacts for template compliance and generate a prioritized migration plan.

Community
Advanced

Frequently Asked Questions

FAQPage Schema
How to install GodotGameFramework?โ–ผ

Run `npx skills add nuoyanruoshui/GodotGameFramework --all -g -y` in your terminal to install all skills in this suite globally.

What does GodotGameFramework include?โ–ผ

It provides a modular Godot 4.7 + C# game framework with 16 components (events, FSM, entities, UI, audio, resources, saves) plus workflow skills covering design, architecture, sprints, QA, and release.

Can it manage the full game development lifecycle?โ–ผ

Yes. Skills cover brainstorming, GDD authoring, architecture decisions, sprint planning, code review, QA sign-off, and launch checklists, all with structured phase gates.

Does it work with Claude Code?โ–ผ

Yes. All skills follow the standard SKILL.md format and run directly in Claude Code and other compatible coding environments.

Do I need Godot experience to use it?โ–ผ

Basic Godot and C# knowledge helps for framework coding, but the workflow skills guide you step by step through design and production decisions in plain language.

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