Francis Varga avatar

Francis Varga

Community

@francisvarga · Berlin, Germany

185Followers
|
329Public Repos
|
95Published Skills

Agent Skills by Francis Varga

Showing 95 vetted skills indexed across 3 GitHub repositories.

FrancisVargaFrancisVarga

day-one-patch

Plan and verify a safe day-one patch with a QA gate.

Community
Advanced
FrancisVargaFrancisVarga

asset-spec

Generate per-asset visual specifications and AI image prompts from game design documents.

Community
Advanced
FrancisVargaFrancisVarga

gate-check

Validate game project readiness between development phases with PASS/CONCERNS/FAIL verdicts.

Community
Advanced
FrancisVargaFrancisVarga

test-evidence-review

Evaluate automated tests and manual evidence documents for game story completeness.

Community
Advanced
FrancisVargaFrancisVarga

sprint-status

Compute sprint progress tables and risk flags from plan and story files.

Community
Intermediate
FrancisVargaFrancisVarga

asset-audit

Audit game asset directories for naming, format, size, and reference compliance.

Community
Intermediate
FrancisVargaFrancisVarga

hotfix

Coordinate emergency Git-based hotfixes with severity checks and QA approval gates.

Community
Advanced
FrancisVargaFrancisVarga

team-narrative

Orchestrate narrative roles to produce story content, lore, and dialogue.

Community
Advanced
FrancisVargaFrancisVarga

team-ui

Orchestrate UI production from UX spec through implementation and review.

Community
Advanced
FrancisVargaFrancisVarga

test-flakiness

Aggregate pass/fail outcomes across CI runs to detect flaky tests.

Community
Intermediate
FrancisVargaFrancisVarga

test-setup

Scaffold engine-specific test infrastructure and GitHub Actions workflows for Godot, Unity, and Unreal projects.

Community
Intermediate
FrancisVargaFrancisVarga

dev-story

Implement game development stories into scoped source code and tests.

Community
Advanced
FrancisVargaFrancisVarga

adopt

Audit game studio project artifacts for template format compliance and generate a gap report.

Community
Advanced
FrancisVargaFrancisVarga

brainstorm

Generate a studio-structured game concept document from user preferences.

Community
Advanced
FrancisVargaFrancisVarga

regression-suite

Audits and updates the regression suite manifest against GDD critical paths and closed bugs.

Community
Advanced
FrancisVargaFrancisVarga

vertical-slice

Validate a production-quality game loop and issue a PROCEED, PIVOT, or KILL verdict.

Community
Advanced
FrancisVargaFrancisVarga

changelog

Generate categorized release notes from git commits and sprint reports.

Community
Advanced
FrancisVargaFrancisVarga

playtest-report

Convert raw playtest notes into categorized reports with action routing.

Community
Advanced
FrancisVargaFrancisVarga

team-qa

Orchestrate a full QA cycle with strategy, test cases, and sign-off.

Community
Advanced
FrancisVargaFrancisVarga

skill-test

Validate Claude Skill directories for required SKILL.md structure and compliance.

Community
Advanced
FrancisVargaFrancisVarga

patch-notes

Generate player-facing patch notes from changelogs, git history, and QA records.

Community
Advanced
FrancisVargaFrancisVarga

setup-engine

Configure a game engine choice and version with reference documentation.

Community
Advanced
FrancisVargaFrancisVarga

team-polish

Orchestrate a structured polish workflow for game features with review gates.

Community
Advanced
FrancisVargaFrancisVarga

ux-review

Validate UX specs, HUD designs, and interaction patterns for implementation readiness.

Community
Advanced