GodotMaker
Turn game ideas into playable Godot projects automatically
All Skills in This Repository (39)
Pure Emerald Level Indicatorsui-review
Review Godot UI Control implementations for layout, focus, input, and theme pitfalls.
navigation-review
Review Godot navigation code against known pitfalls and recommend fixes.
animation-review
Review Godot animation code for AnimationPlayer and AnimationTree pitfalls.
particles-review
Review Godot particle implementations against known engine gotchas.
audio-review
Review Godot audio code for engine gotchas and report fixes.
shader-review
Review Godot shader and material code for common engine gotchas.
physics-review
Review Godot 4.x physics implementations against collision and callback gotcha rules.
tilemap-review
Review Godot TileMap code against known engine gotchas and cite fixes.
gm-finalize
Archive GodotMaker tag deliverables, generate changelog and final report, and reset runtime state.
gdunit-driver
Run gdUnit4 tests for Godot projects and parse output into structured results.
gm-scaffold
Generate Godot project files, install addons, and set up E2E test harness.
gm-gdd
Generates and updates a GDD and roadmap for one Semver tag at a time.
Frequently Asked Questions
FAQPage SchemaHow to install GodotMaker?▼
Run `npx skills add RandallLiuXin/GodotMaker --all -g -y` in your terminal to install all skills in this suite globally.
What does GodotMaker actually build?▼
It turns a plain-language game idea into a complete 2D Godot project with code, scenes, generated art, unit tests, and end-to-end gameplay tests saved on your own machine.
Do I need to watch the pipeline while it runs?▼
No. After you confirm the design document and roadmap, the pipeline plans, builds, tests, screenshots, evaluates, and fixes the game on its own until the tag is ready.
Which agent runtimes does GodotMaker support?▼
It works with Claude Code, Codex, OpenCode, and Pi through the godotmaker CLI, and the skills follow the standard SKILL.md format.
Can GodotMaker make 3D or pixel-art games?▼
Not currently. It targets 2D Godot games only, and the art pipeline does not support pixel art, TileMap levels, or audio generation yet.
Related Repositories in Software Engineering
View All in Software Engineering→openclaw
Run a personal AI assistant across your devices and chat apps
superpowers
Gives coding agents a disciplined workflow from idea to merged code
react
AI agent skills for building, testing, and porting React core